![]() Expect irregular blog posts like this, whenever something is on our mind that we want to share. The other resizing part already took this into account, but WM_GETMINMAXINFO did not.Ī new concept we’re going to try, we’ll see if it lasts. WIN32: Ignore window limiting with fixed position.OSD/STATISTICS/FONT: Start browsing font from assets instead of root.OSD/STATISTICS/FONT: Show “Default” instead of empty with default font.OSD/STATISTICS/FONT: Allow reseting notification font with RetroPad Y to “null”, which uses the fallback pixel font.OSD/STATISTICS: Try to scale font as small as possible/readable if stats won’t fit.OSD/STATISTICS: Group Run-Ahead and Frame Delay as “Latency”.OSD/STATISTICS: Finetuned statistics layout to be more compact and aligned.OSD/STATISTICS: Notification font + statistics adjustments.MENU/XMB: Horizontal icon animation fix.LIBRETRO-COMMON/VFS/FILESTREAM: Fixes filestream_vscanf regression.INPUT/AUTOCONFIG: Check for ‘enable_hotkey’ also from autoconf binds.This replaces the current 1.15.0 version. RetroArch 1.15.0 updatedĪ maintenance update/fix has been pushed for 1.15.0. It can play some of the 1980s LaserDisc arcade games. This brings the total number of available cores on Steam to 60 now.ĭirkSimple is a core written from scratch by icculus, one of the original creators/maintainers of popular open source projects like SDL. Conclusionįor more stuff relating to emulation, you may be interested in the release of MAME 0.214 which took place a few hours ago, a recently published blog post about Beetle PSX’s WIP dynarec and a video by ‘byuu’ (bsnes’ creator) explaining how HD Mode 7 works.We added a new core, DirkSimple. The next official release of RetroArch will implement the aforementioned improvements. To make use of the improvements mentioned above and play many PS1 games on your New 2/3DS console, follow this link to grab the latest Nightly builds. Framerate dips during FMVs and loading zones also get reducedįurthermore, full speed cores (dynarec-enabled ones) can be launched from the homebrew menu through ‘3dsx’ files negating the need to litter your 3DS Menu with cores installed from CIA files to get the best experience. This format reduces the file size of games and also improves their loading times.Support for the CHD format in the 3DS port which is a compression format best suited for disc images.This change comes at the cost of some accuracy but an enjoyable game is probably better than a more accurately rendered one!.PCSX4ALL’s Unai renderer is now used in the 3DS builds of PCSX ReARMed which provides boosts of 10-20FPS over the previous P.E.Op.S.The New Nintendo 3DS didn’t get many exclusive titles but the homebrew community used its improved capabilities to deliver good performance in PS1 and Commodore 64 titles ( Vice3DS) – Image from linked blog postĪccording to a blog post on the libretro blog by Justin Weiss, some recent developments relating to PS1 emulation on the 3DS have pushed numerous original PlayStation games to playable territory on New 3DS/2DS consoles and these include: Now, its emulation capabilities have been expanded even further thanks to the folks at libretro provided your device is a New 3DS/2DS (XL) model. While the Nintendo 3DS isn’t a powerhouse by any definition of the word, it can still output some pretty decent graphics and do some pretty impressive things especially in regards to emulation. PS1 emulation on the New 3DS is now running at full speed thanks to recent developments! To grab PPSSPP 1.9, check out this link and select the download for the platform of your choice for viewing its change log, go here. Numerous other minor fixes and improvements which can be found in the change log below. ![]() Mouse control on Windows has been improved.Right analogue stick support for touch controls.Hotkeys for dumping and replacing textures have been added.The homebrew store and UWP build received numerous fixes.Performance of GoW on Vulkan has been improved and Vulkan is now default on Android phone running Android 9.0 (Pie) or above along some optimisations to this rendering backend.Hanging in Bleach and Armoured Core games.Disappearing officers in Warriors Orochi and issues in Tomb Raider on ARM64 devices.Flickering issues in GoW games that occurred with newer Mali GPU drivers.Various game issues have been fixed including:.Now, PPSSPP 1.9 has been released which comes with: PPSSPP is a very capable PSP emulator that’s able to make games look much better thanks to shaders like FXAA and resolution upscaling to resolution like 1080p and 4K!įurthermore, it also boasts an impressive arsenal of features including save state support, a homebrew downloader, translations in tens of languages and the ability to render games at higher resolutions among others.
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